Lara will also strike enemies with her bow to stun them before choking them with it. In Rise of the Tomb Raider Lara has many of her same melee attacks, though now she has twin climbing axes allowing her to do more damage. Lara can also hit stunned enemies with rocks to finish them, or stab them with her arrows to or cripple or kill them. Lara can perform two stealth take-downs Lara will strangle enemies with her bow, or as the game progresses, Lara will learn the skill to use her axe for melee strikes and finishers. In Tomb Raider Lara can shove enemies in order to stagger them, or push them off ledges if they are are close enough. During the Lara's Shadow DLC, Doppelganger, has more melee attacks, and has increased strength and speed, and can dispatch larger enemies with just a few hits. Once again, Lara can jump on enemies to go into Adrenaline mode, though will only be allowed to kill one enemy. In Tomb Raider: Underworld Lara can once again kick enemies, to stagger them, now with a larger variety of kicks, including a jump kick and a roundhouse kick. In Tomb Raider: Legend Lara can kick enemies to stagger them, or jump on enemies, which will also stagger them, and cause the game to go into " Adrenaline Mode" allowing her to shoot nearby enemies. Lara can punch and kick enemies, and perform stealth take-downs. Tomb Raider: The Angel of Darkness is the first game in the series to allow hand to hand combat.
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